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Irrlicht vs Ogre3D

I'm still trying to decide between Irrlicht and Ogre3D for prototyping an idea. Irrlicht is small and simple and has most of the features I need, but it's renderer quality isn't great. Ogre3D has the features if I use CeGUI, and it's rendering quality is great. But Ogre3D has a greater learning curve and bigger footprint.

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